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SWORD ART ONLINE Alicization Lycoris – STEAM® Patch Ver. 1.03a released

Dear Sword Art Online fans,

Thank you for playing SWORD ART ONLINE Alicization Lycoris.

The latest patch “Ver1.03a” has been released for STEAM® to fix bugs and improve controls. Please see below for details.

  • Improved controls when using a controller to edit the skill tree.
  • Fixed the issue where it was unable to add a new Arts Code on certain occasions.
  • Fixed the issue where the controller and the mouse/key board had different behavior when editing an Arts Code.
  • The mouse cursor will now disappear when not controlled for 2 seconds.

Thank you for your continued support, patience, and feedback.

SWORD ART ONLINE Alicization Lycoris – Patch Ver. 1.03 released

Dear Sword Art Online fans,

Thank you for playing SWORD ART ONLINE Alicization Lycoris.

The latest patch “Ver1.03” has been released to fix major / minor bugs, and apply improvements to the overall gameplay for PlayStation®4/Xbox One/STEAM®. Please see below for details.

Fixed issues
Issues where the player becomes stuck or uncontrollable.

Chapter 1: “First Real Fight”, “Low Attendance”:
On some occasions, the player would not be able to progress through the event after they talk to Ronie and Tiese. Now players will be able to talk to them again even if they save and return to the title screen after talking to only one of the characters.

Chapter 1: “All That You Can Be” event (Sadore’s event):
If the player accepts the service quest “Marriage Mishap”, during the “All That You Can Be” event, the player could get stuck when moving to Sadore’s shop while being told to go to Abyssena’s shop. Players are now able to successfully complete both quests.

Chapter 1: “Labyrinth of Memories”
Players have been unable to go down to the 90th floor from the 95th floor, being blocked by an invisible wall. Now players can successfully go back to the 90th floor from the 95th floor.

Chapter 2: Fixed an issue that occurs during the event where the player needs to proceed to the town of Sustira in Sothercrois.

Chapter 3: “Clamp Cluster”
Fixed the issue where the player would not be able to proceed due to being blocked by an invisible wall on certain occasions.

Service quest: Fixed the issue where the player gets stuck during the service quest; “Defeating the Waterfall Beasts”.
– Others: During the main quest in Warmia Greenbelt, Deusoldort Desert, and Cordea Plains, partner characters used to trigger an event that prohibits the player to go beyond the playable area, and repeat labeling the same text, but now partner characters will no longer trigger that event.
– Fixed the issue where players will be stuck when they perform a back flip on a certain location in the 95th floor of Central Cathedral.
– Online Multiplayer: Players with low progress of the main quest will not match with players with higher progress, and the progress will not be affected by the host player.

Maps:
– Fixed issues where players will clip through the map in certain areas.
– Fixed issues where the snow and rain weather effects slow the game.
– Improved loading and FPS issues. (Further improvements are planned in upcoming updates)

Camera:
– Improved camera controls (Further improvements are planned in upcoming updates)

System:

  • “Auto-Jump Obstacles” settings will now only apply when the player is running.
  • Fixed the issue where the progress would not be saved when crafting multiple items repeatedly.
  • Fixed the issue where the proficiency of party members will decrease in certain conditions.
  • Fixed the issue where the enemy character would cancel their winning animation when the player loses a Bladelock,
  • Fixed the issue where the camera gets locked when the player becomes unable to fight
  • Fixed the issue where the player was able to move the camera while sharing the bed with a partner.
  • Fixed the issue where hints for Main Quest would show up above another player.
  • Changed the label of item rarities so it is easier to understand.
  • Added the “Combat log” option
  • Items can now have a discount depending on the player’s Renown.
  • While no enemies are targeting the player, pressing down the left stick will allow the player to sheathe and run.

Battle:

  • Lowered the difficulty of Chapter 1.
  • When a deflect is successfully pulled off, the follow up attack will no longer be cancelled by guarding.
  • Enemies teleporting back to their original position will no longer reset their health.
  • Fixed the issue where the player will clip through the wall when using certain sword skills in certain areas.

UI:

  • Improved the speed of changing tabs in the menu.
  • Fixed the issue where an unintended icon would appear on screen when Ally Skills are pulled off.
  • Fixed issues where the pin on the map will disappear on certain occasions.
  • Fixed the issue where the weapon you bought and equipped at a store will not be reflected in the model in the main menu.

Quests:

  • Fixed the issue where the quest icon changes in certain occasions.

Network:

  • Fixed and balanced overall issues regarding the Wayfarer.
  • Fixed the issue where the camera moves unintentionally when talking to a Wayfarer while a battle starts in the other player’s game.

Graphics:

  • Fixed graphical issues regarding the character’s equipment.

Multiplayer Mode:

  • Fixed the issue where the guest player cannot bring an NPC Wayfarer to multiplayer mode.
  • Fixed the issue where the player starts outside of a map when failed to synchronize quest progress.
  • Fixed the issue where players will be unable to control their character when revived during a swimming state.
  • Fixed the issue where the guest player will not be able to control their character when the connection fails during certain occasions.
  • Fixed the issue where the sitting motion is not synchronized between players in the same lobby.
  • Fixed the issue where guest players with low progress of the main quest were able to join a lobby with a higher progress rate.

Quest:

  • Fixed the issue with the quest icons being labeled unintentionally when the player opens the map in Santoria.
  • Fixed several descriptions of certain quests.
  • Fixed sub episodes “Alice’s Resolve: Her Final Fight” and “Medina’s Resolve: Her Final Fight” to be accessible even after a certain period of time.

Skills:

  • Fixed certain text colors to match their effect.
  • Fixed issues regarding Bladelock
  • Corrected the description of “Heavy Blow” to match its motion.
  • Increased overall damage of Sword Skills.
  • Fixed enemies’ motions when certain skills are used.
  • Balanced the attacks by Bows to increase its range of normal attacks.
  • Fixed motions of certain skills.
  • Fixed the labels Buff List to show correct icons.
  • Adjusted several effects pulled by certain sword effects.
  • Fixed the issue where the buff “HP Slip” is triggered unintentionally in Santoria.

Tutorial:

  • Added tutorial for Wayfarers and Play Avatars.
  • Fixed typographical errors in certain tutorials.
  • Fixed issues where the tutorial would not get triggered.
  • Fixed issues where the tutorial video gets disturbed.

Advanced Coding:

  • Fixed the issue where the “Customization Points” gets used in certain occasions when setting an Arts Code.
  • Balanced overall settings of the Advanced Coding system.

Arts Code:

  • Fixed certain texts regarding the Arts Code conditions.
  • Fixed the issue where the direction pad gets uncontrollable after deleting an Arts Code.
  • Fixed the issue where an application error occurs when editing the storage of the Arts Code under certain occasions.
  • Fixed the issue where the pre-set number of the Arts Code changes unintentionally.
  • Fixed the issue where a message window pops up unintentionally after the player cancels deleting a Segment.
  • Fixed the issue where players will not be able to change their weapons after certain controls in the Records Menu.
  • Fixed the issue where the combat Skill “Beast’s Bellow” was un-recordable.

Others:

  • Fixed other minor bugs and issues.

The Ver1.03 patch improved the contents listed below, but we will continue our support to implement more improvements in the upcoming updates.

  • Loading time
  • Frame rate
  • Auto save points
  • Camera movements and controls
  • Mouse / Key assignments

New Additional Contents

  • A “Raid Dungeon” and 4 new maps have been added.
    • The Spire of Eternity Research
    • The Lost Paradise
    • The Silent Icegaol
    • Beastsnare Grotto
  • With the addition of the “Raid Dungeon”, new accessories have been added as rewards.
  • Added Wayfarer “ReoNa” and her Sub Episode.
  • Added “Prize Outfit (Medina)”.
  • Added “Icethorn/Goldflower Warrior Garb” in the Visualize Attire. (Can be equipped by: Kirito, Eugeo, Alice, Selka, Sortiliena, Ronie, Tiese, Medina, Asuna, Silica, Lisbeth, Leafa, and Sinon.)
  • After Chapter 1 is completed, costumes worn by the residence in the Underword will be unlocked in the Visualize Attire (Total of 18 costumes for male characters, and 33 costumes for female characters. Costumes can be worn by Kirito and Eugeo).
  • Added Finish Arts to the “Mirage Blade of Inferno”.
  • Added numerous Face patterns and Hairstyles options in the Character Create
  • Added “Gavel of Gluttony”, “Wayfarer Armor”, and “Dark Knight Claymor” in the visualize attire with conditions.

Thank you for your continued support, patience, and feedback.

SWORD ART ONLINE Alicization Lycoris Bug Fixes Ver 1.01

Dear Sword Art Online fans,

Thank you for playing SWORD ART ONLINE Alicization Lycoris.

There may be some cases where the game may not function properly under certain environments and/or hardware combinations.

We are aware of several bugs and errors that exist in SWORD ART ONLINE Alicization Lycoris Ver 1.01. We have been making note of these issues and are looking into solutions to improve gameplay as quickly as possible.


■ Common to all platforms (PlayStation®4/Xbox One/STEAM®)

(1) The game has a chance to freeze or get stuck in the below conditions:

✤ Main quests:
– Chapter 1: Heading to the 100th floor form the 95th floor in the Central Cathedral
– Chapter 1: “Labyrinth of Memories”
– Chapter 1: “All That You Can Be” event (Sadore’s event)
– Chapter 1: “First Real Fight” On some occasions, the player cannot progress through the event after they talk to Ronie and Tiese.
– Chapter 2: An event heading to the Sustira Village in the Sothercrois.
– Chapter 3: “Clamp Cluster” event

✤ Others:
Partner characters will trigger an event that prohibits the player to go beyond the playable area, and will repeat labeling the same text.

→ Planned timing for fix: Late July
*For temporary solutions to prevent these issues, please read the “Solutions” below.

(2) Players clipping through environments or falling through the map.

– When the player is not targeted by the enemy, select [MAP] > [Fast Travel] and transport to a near location.
– When the player is targeted by the enemy, you cannot use [Fast Travel], thus you will have to restart the application.
– When a partner character is stuck in the map and not clipping through the environment, you can switch to that character which will then teleport them to their usual location.

→ Planned timing for fix: Late July

(3) Choosing online multiplayer will change the progress of the main quest.

– When the host of the party is further into the main quest than other party members, the party member(s) has a chance for the progress of their main quest to change.
– If the progress of the main quest shown in your game is further than it was previously, please do not save the game and restart your application.
– Moving to another area will save the game, thus we do not recommend doing this if the progress of your main quest has changed after playing online multiplayer.

*Please note that if you happen to save the game, you will have to load from the chapter save data.

→ Temporary solution: Please play the online multiplayer mode after completing the main game or please wait for the release of the patch planned in late July.

(4) Loading time

(5) Frame rate drops


(6) Camera controls


(7) Auto save feature

*Until the update patch releases, please make sure to manually save the game occasionally.

(8) Common bugs and error fixes and usability improvements

For (4) ~ (8), we are planning improvements in future updates.


Bugs and errors specific to STEAM®

(9) Loading time

Temporary solution: Turning the Vertical Synchronizing signal off from selecting [Graphics Settings] in the title screen will improve the loading time. However, this solution may cause other issues so please save the game occasionally.

(10) Mouse/Key controls

– Cameras will be controllable without holding down the right click button.

*For (9) and (10), we are planning to improve these issues in future updates.

→ Planned timing for fix: Late July.


Solutions

Chapter 1: Heading to the 100th floor from the 95th floor in the Central Cathedral

[Details]
At the 95th floor, if the player dodges on the stairs down to the 93rd floor, they will be able to access the 93rd floor which is usually blocked. The player will not be able to return to the 95th floor which causes a soft lock in the game.

[Temporary Solutions]
– Do not dodge near the stairs in the 95th floor.
– If you accidentally went back to the 93rd floor, please go back to the title menu and load the game from the latest chapter.

Chapter 1: “Labyrinth of Memories”

[Details]
The player will not be able to go down to the 90th floor from the 95th floor, being blocked by a invisible wall.

[Temporary Solutions]
– Use quick moves such as the sword skill “Sonic Leap”, or dodging, has a chance to allow the player to go down to the 90th floor.

Chapter 1: “All That You Can Be” event (Sadore’s event)

[Details]
– If the player accepts the service quest “Marriage Mishap”, during the “All That You Can Be” event, the player will get stuck when moving to Sadore’s shop while being told to go to Abyssena’s shop.

[Temporary Solutions]
– Do not accept the service quest
– If “Marriage Mishap” is already accepted, head to Abyssena’s shop before heading to Sadore’s shop

Chapter 1: “First Real Fight”

[Details]
– During the event “First Real Fight”, the player cannot progress through the event after talking to Ronie and Tiese on some occasions.

[Temporary Solutions]
– After talking to Ronie or Tiese, talk to the other character without saving or loading.

*If this issue already occurred and you cannot proceed please wait until the release of the patch planned on late July.

Chapter 2: An event heading to Sustira Village in the Sothercrois.

[Details]
– In Sustira Village, located in the Sothercrois, the main quest symbol disappears and soft locks the game.

[Temporary Solutions]
– As the destination is Sustira Village, the red “!” symbol can be seen in the World Map through the main menu over the Deusoldort Desert. When viewing the detailed map, the main quest symbol will be shown on the location of Sustira Village.
– Using the Carriage to transport to the Sothercrois may allow the main quest accessible.

Chapter 3: “Clamp Cluster” event

[Details]
– After completing the “Clamp Cluster” event in Chapter 3, the player will not be able to proceed due to being blocked by an invisible wall even after the event starts.

[Temporary Solution]
– Please load the save data of chapter three from the [Load Chapter] in the title screen, and fight against the Clamp Cluster again.

When the event Chapter 3 event “Clamp Cluster” starts, only defeat the Clamp located in the Cordea Plains of Norlangarth.

Partner characters will trigger an event that prohibits the player to go beyond the playable area, and will repeat labeling the same text.

[Details]
– During Chapter 2 in ” Warmia Greenbelt” or ” Williria Town “, where an NPC blocks the player to proceed any further, there is an issue that the same text continues to be stated by the Partner characters if they enter the blocked area.
– In Chapter 2 during the event searching for the “Desertproof Cloak” in ” Deusoldort Desert”, where an NPC blocks the player to proceed any further, there is an issue that the same text continues to be stated by the Partner characters if they enter the blocked area.
– In Chapter 3 during the event of eliminating the “Clamp” in “Cordea Plains”, where an NPC blocks the player to proceed any further, there is an issue that the same text continues to be stated by the Partner characters if they enter the blocked area.

[Temporary Solution]
– When you have a partner walking with you, there is a high chance the partner will walk ahead of you, thus please stay away from NPCs blocking the path.
– When this issue occurs, please restart the application.

Thank you for your continued support, patience, and feedback.

Dive into the world of SWORD ART ONLINE Alicization Lycoris Available now for PlayStation®4, Xbox One & PC via STEAM®

BANDAI NAMCO Entertainment Asia is pleased to announce the launch of SWORD ART ONLINE Alicization Lycoris for PlayStation®4, Xbox One and PC via STEAM® in Southeast Asia today (Singapore, Malaysia, Thailand, Indonesia and Philippines). Along with the game release, a new launch trailer has also been revealed today.

Another “Underworld” different from the original anime

Following the storyline from the anime, SWORD ART ONLINE Alicization Lycoris puts players right inside the “Alicization” arc. Players will play through the original story from the first part of the anime “Alicization” to the scenario where the final boss Administrator appears for a battle. After the final battle with the Administrator, the game original storyline “Alicization Lycoris” develops.

In “Alicization Lycoris”, Kirito, Alice, and the game’s main heroine, Medina, are shown fighting against powerful enemies. New terrain and places that did not appear in anime are added, as well as items for strengthening equipment.

Day-1 Retail Bonus for Southeast Asia
Bonus for a retail package version in Southeast Asia rewards players with one official SWORD ART ONLINE Alicization Lycoris badge (while stocks last). There is five different designs in total!

Day-1 Package & Digital Version DLC Bonus for Southeast Asia
The bonus common to both the package version and the digital version is a DLC which rewards players with 4 original costumes from the Costume Design Contest.

For the first time ever, players can experience SWORD ART ONLINE’s anime storyline in game format with SWORD ART ONLINE Alicization Lycoris! Play as the protagonist Kirito and immerse yourself in the Underworld, a mysterious virtual world set in the anime’s Alicization arc.

Featuring intense battle action, stunning JRPG visuals and an expansive world to explore your journey set in the mysterious next-generation online game “Sword Art Online” based on the light novel by Reki Kawahara.

SWORD ART ONLINE Alicization Lycoris is available now for the PlayStation®4, Xbox One, and PC via STEAM™ in Southeast Asia today (Singapore, Malaysia, Thailand, Indonesia and Philippines).

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Sword Art Online: Alicization Lycoris

PC , PS4 , XBOX One
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Sword Art Online: Alicization Lycoris

PC , PS4 , XBOX One
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Sword Art Online: Hollow Realization

Nintendo Switch , PC , Playstation Vita , PS4
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Sword Art Online: Lost Song

Playstation Vita , PS4
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Sword Art Online: Fatal Bullet

Nintendo Switch , PC , PS4 , XBOX One
CATEGORIES

βeater’s Cafe Original [Warmaid Costume] – Limited quantity up for grabs!

Great news for SAO fans! For those who have been wanting to get your hands on this limited edition βeater’s Cafe Original Warmaid Costume (DLC) — here is your chance!

Simply sign up for a chance to win this limited edition in-game costume by filling up the form below. Prepare yourself for a new adventure in SWORD ART ONLINE Alicization Lycoris coming 10th July 2020!

Winners will receive a Product Code via e-mail to redeem this DLC in your specified platform of choice (PlayStation 4/STEAM).

Good luck!

Logo

Register for your chance to receive a Warmaid Costume DLC! ✤ This promotion is only open to all players in Southeast Asia. ✤ The Promotion will commence on 26 June 2020 and will end on 4 July 2020 both dates inclusive. ✤ Winners will be notified by 9th July 2020 via the email address registered in this form. ✤ Each Participant is entitled to one (1) chance to participate in this promotion.

Sinon, Leafa, Silica and Lisbeth will make their appearance in SWORD ART ONLINE Alicization Lycoris!

Confirmed in the latest trailer of SWORD ART ONLINE Alicization Lycoris and to the fans’ delight, Sinon, Leafa, Silica and Lisbeth will make their appearance in the game!

Watch the cast reunite in this trailer, along with the original song “Scar/let” by Reona: https://youtu.be/miyP_LVHl6Q

Recurring characters of the Sword Art Online franchise, the four heroines will come back once again to help Kirito on his journey through the Underworld. Players will be able to add them to their party and use their strength to defeat their enemies!

SWORD ART ONLINE Alicization Lycoris will be available on 10th July 2020 for the PlayStation®4, Xbox One, and PC via STEAM in Southeast Asia.

For more information on SWORD ART ONLINE Alicization Lycoris, you may visit the official game page: https://al.sao-game.jp/

NEW PLAYABLE CHARACTERS, MORE STORY & GAMEPLAY REVEALED!

And latest Digital Pre-order / Retail Package Day-1 bonuses details!

BANDAI NAMCO Entertainment Asia is pleased to reveal the latest trailer for the upcoming action RPG game SWORD ART ONLINE Alicization Lycoris slated for released on 22nd May 2020 in Southeast Asia (Singapore, Malaysia, Thailand, Indonesia & Philippines).

※Footages are taken during game development.
Discover the trailer where other new original characters make their appearance: https://youtu.be/medYneHh27k

First trailer with Opening Theme, Stories & New Characters released!
The latest trailer released for the first time today, it features the opening theme ‘Scar / Let’ by artist ReoNa. The Underworld will evolve even more with the emergence of a mysterious man Hersyrian, Black Knight, and Mysterious Giant. The story development also gives a glimpse of the heroine Medina’s past and future. In addition to new stories and characters, relationship between players including possible interaction features will still be in the game.

Players will be also able to use the eight different Sacred Arts to turn over a battle and counter their enemies. Each Sacred Art has unique battle effects and can be charged for even stronger attacks!

New playable characters from the source material have been confirmed:
· Renly Synthesis Twenty-Seven: Part of the Integrity Knights, he battles against the Dark Territory forces as the leader of the Human Empire army. Renly is the only character who can use the Twin-Wing Blades weapons and especially the “Twin-Edged Wings”.
· Sheyta Synthesis Twelve: Integrity Knight also known as Sheyta the Silent Taciturn, the Administrator gave Sheyta a divine weapon able to slash any and all things, The Black Lily Sword.
· Sortiliena Serlut: Graduating second in her class at the Swordcraft Academy, Sortiliena was served by Kirito whom earned her respect. She uses her own battle style with Claymore-type weapons.

PlayStation®4, Xbox One, STEAM® Digital Early Purchase Bonus / Day-1 Retail Package Bonus (Southeast Asia)
· 4 Original Costume Design Contest in-game costumes
· SAO Coin: 200

About SWORD ART ONLINE Alicization Lycoris
Based on the season 3 of the anime adaptation, the franchises biggest story arc, SWORD ART ONLINE Alicization Lycoris features a stirring story faithful to the original anime, supervised by the renowned author Reki KawaharaSWORD ART ONLINE Alicization Lycoris embrace the medieval-fantasy world of the Alicization arc – where players are able to wield great swords, meet knights and come face-to-face with mythical creatures.

SWORD ART ONLINE Alicization Lycoris will be available on 22nd May 2020 for PlayStation®4, Xbox One and PC via STEAM® in Southeast Asia (Singapore, Malaysia, Thailand, Philippines and Indonesia).

For more information about SWORD ART ONLINE Alicization Lycoris, please visit the official channels:
Official website (Japanese): https://al.sao-game.jp/
SAO game official twitter: https://twitter.com/sao_gameinfo

SWORD ART ONLINE ALICIZATION LYCORIS RELEASES ON 22nd May 2020 IN SOUTHEAST ASIA

Along with Day-1 Retail Early Purchase Bonuses revealed

SINGAPORE – 9th December 2019  BANDAI NAMCO Entertainment Asia is pleased to announce SWORD ART ONLINE Alicization Lycoris for PlayStation®4, Xbox One and PC via STEAM® releasing on 22nd May 2020 in Southeast Asia (Singapore, Malaysia, Thailand, Philippines and Indonesia).

Along with the release date announcement, the physical package Day-1 bonus, have also been revealed today. The latest trailer with new footage has been released today as well. Watch the trailer via the link below.

Watch the trailer on YouTube: https://youtu.be/MC8F1GQ0Hf8

In the newly released trailer, enjoy the vast “Underworld” in Sword Art Online: Alicization Lycoris illustrated in beautiful graphics that have evolved from one series to another. The game original heroine Medina will be in the game, as well as Deusolbert and Eldrie from the original anime. Do not miss the game original story that will continue from the final episode of the first half of the anime. What will the world become after a death fight with the administrator? Stay tuned to find out.

Product Available in Southeast Asia
1. PlayStation®4: Physical and Digital Standard Edition, Digital Deluxe Edition
2. Xbox One: Digital Standard and Deluxe Edition
3. STEAM™: Digital Standard and Deluxe Edition

In-game Bonus for Physical Package Standard Edition
1.     4x Design Contest Costumes

Based on the season 3 of the anime adaptation, the franchises biggest story arc, SWORD ART ONLINE Alicization Lycoris features a stirring story faithful to the original anime, supervised by the renowned author Reki KawaharaSWORD ART ONLINE Alicization Lycoris embrace the medieval-fantasy world of the Alicization arc – where players are able to wield great swords, meet knights and come face-to-face with mythical creatures.

SWORD ART ONLINE Alicization Lycoris will be available on 22nd May 2020 for PlayStation®4, Xbox One and PC via STEAM® in Southeast Asia (Singapore, Malaysia, Thailand, Philippines and Indonesia).

SWORD ART ONLINE: ALICIZATION LYCORIS – Original Costume Design Contest

Sword Art Online: Alicization Lycoris – Original Costume Design Contest

Feeling creative?

Put your creativity to the test and take part in the Sword Art Online: Alicization Lycoris Original Costume Design Contest for a chance to win a copy of the game and for your masterpiece to be featured in the game itself! 

 


[CONTEST DETAILS]

No. of Winning Costume Designs 4 designs (1 design per Territory)
Application Period 19 August 2019, 11:00 – 06 September 2019, 22:59 (UTC+8)
Voting Period 14 September 2019, 02:30 – 27 September 2019, 22:59 (UTC+8)
Winner Announcement Announcement of winning designs will take place in October 2019 at our official SNS.
Prizes
  1. Winning designs will be featured in the game with winners’ nicknames written in the in-game credits.
  2. 1 copy of the digital version of the SWORD ART ONLINE Alicization Lycoris game (winners will be able to choose one copy from one of the platforms) along with the DL code of the winning designs via registered Email address as stated in the entry submission.
Usage of Design
  • Japan: Early Purchase Bonus
  • North America: Pre-order Bonus
  • Europe: Pre-order Bonus
  • Asia (excluding Japan): Pre-order Bonus