Bandai Namco Entertainment Asia today announced TEKKEN 7’s 5th anniversary since the game’s release, and is proud to add that the game has sold over 9 million copies worldwide. In conjunction with the celebration, TEKKEN WORLD TOUR 2022 will be making a comeback to the forefront of the competitive esports scene.
Released in 2017, the game which celebrates its 5th anniversary today, has sold more than 9 million copies worldwide, setting a new record for the main series of TEKKEN. In order to thank all players for their continuous support over the years, please enjoy the above special illustration drawn by artist, jbstyle.
After two years without offline events, this new edition will be in-person, allowing for the best conditions and best matches, notably for the World Tour Finals planned for early 2023. Players will be ranked through 16 Regional Leaderboards* based upon their performances in key tournaments. From there, Regional Finals in most of the regions to pick the player that will represent their region to the TEKKEN World Tour Finals, which will be held in Europe in early 2023.
Players will have several opportunities to earn points to climb the leaderboards with several types of events:
DOJO events can either be offline or online and open to all players around the world. However, only players from the same region than the event can earn points for their Regional Leaderboard. The number of points will vary depending on the size of the tournament.
These events will be similar to the DOJO events but will be financially supported by the TEKKEN World Tour and the number of points awarded will not be based on the number of participants. Tournament organizers can apply to have their event become a DOJO Prime event.
Players will be able to freely participate and earn points in any MASTER event all across the world. These events are officially supported and will bring more points for the regional leaderboard. MASTER Events are:
The Regional leaderboards will move depending on the various events that will take place. Players will be ranked on their performance in an offline MASTER as well as their best 4 performances from the DOJO events. Between 4 and 16 players per region will advance to the Regional Finals, that will be held in 13 of the 16 regions. For Oceania, Middle East, and Philippines & East Asia region, the top leaderboard player will be directly qualified for the TEKKEN World Tour Finals. More details on the Regional Finals will be shared at a later date.
For more on the TEKKEN World Tour please visit https://tekkenworldtour.com/.
For more information on TEKKEN 7 or other Bandai Namco Entertainment Asia products, please visit our website or follow us on Facebook, Instagram, Twitter, and YouTube.
TEKKEN™7& ©Bandai Namco Entertainment Inc.
All other trademarks are properties of their respective owners.
* Region repartition as it follows: “Region 1”: North America: (i) “United States”: Alaska, Hawaii, Washington, Oregon, Nevada, California, Idaho, Utah, Arizona, Montana, Wyoming, Colorado, New Mexico, North Dakota, South Dakota, Nebraska, Kansas, Oklahoma, Texas, Minnesota, Iowa, Missouri, Arkansas, Louisiana, Wisconsin, Illinois, Indiana, Ohio, Michigan, Pennsylvania, Maryland, District of Columbia, Delaware, New Jersey, New York, Vermont, New Hampshire, Massachusetts, Connecticut, Rhode Island, Maine, Kentucky, West Virginia, Virginia, Tennessee, North Carolina, South Carolina, Mississippi, Alabama, Georgia, Florida, (ii) “Canada”: Yukon, British Columbia, Northwest Territories, Alberta, Saskatchewan, Nunavut, Manitoba, Ontario, Quebec, Newfoundland and Labrador, New Brunswick, Prince Edward Island, Nova Scotia. “Region 2”: Central America: Mexico, Guatemala, Belize, Honduras, El Salvador, Nicaragua, Costa Rica, Panama, Bahamas, Puerto Rico, Dominican Republic, Cayman Islands, Jamaica, British Virgin Islands, United States Virgin Islands, Guadeloupe, Sint Maarten, Barbados, Colombia, Guyana, Suriname, French Guiana, Trinidad and Tobago, Martinique. |“Region 3”: South America: Ecuador, Brazil, Peru, Bolivia, Paraguay, Uruguay, Chile, Argentina. “Region 4”: West Europe: Austria, Belgium, France, Monaco, Germany, Liechtenstein,Luxembourg, Netherlands, Switzerland, Ireland, United Kingdom, Scotland, Wales, Isle of Man, Spain, Andorra, Portugal, Italy, Malta, Denmark, Sweden, Norway. “Region 5”: East Europe: Finland, Ukraine (except individuals located in Crimea), Slovakia, Slovenia, Czechia, Hungary, Poland, Kosovo, Bulgaria, North Macedonia, Romania, Turkey, Estonia, Latvia, Lithuania, Moldova, Greece. “Region 6”: North Africa: Morocco, Algeria, Tunisia, Egypt, Ethiopia, Djibouti, Liberia “Region 7”: West Africa: Mauritania, Senegal, Guinea, Guinea Bissau, Sierra Leone, Mali, Cote d Ivoire, Burkina Faso, Niger, Nigeria, Ghana, Togo, Benin, Chad, Cameroon “Region 8”: South Africa: Kenya, Uganda, Congo, Gabon, Equatorial Guinea, Rwanda, Tanzania, Zambia, Angola, Mozambique, Madagascar, Comoros, Seychelles, Botswana, Namibia, South Africa, Eswatini, Lesotho, Réunion, Malawi. “Region 9”: Middle East: Oman, United Arab Emirates, Qatar, Saudi Arabia, Jordan, Israel, Palestinian Territories, Bahrain, Kuwait, Azerbaijan, Armenia , Georgia “Region 10”: Pakistan “Region 11”: South Asia: Kyrgyzstan, Uzbekistan, Turkmenistan, Tajikistan, India, Nepal, Bhutan, Bangladesh, Sri Lanka. “Region 12”: Southeast Asia: Thailand, Laos, Vietnam, Cambodia, Singapore, Malaysia, Indonesia, Brunei, East Timor. “Region 13”:Philippines & East Asia: Philippines, Taiwan, Hong Kong. “Region 14”: Oceania: Australia, New Zealand, Papua New Guinea. “Region 15”: Korea: South Korea. “Region 16”: Japan: Japan.
The following features have been adjusted in the version 4.20 update.
Karateka Lidia will be available in TEKKEN 7, along with the brand new Island Paradise stage tomorrow!
Starting tomorrow, Lidia Sobieska will be joining the fray in TEKKEN 7 as the last character of the Season Pass 4.
Lidia has always been an upright and resolute woman. She believes that justice require absolute power, which is why she has shown great interest in karate from a very young age. The loss of her father stoked her interest in the family tradition of politics. Lidia showed great qualities in both areas, entering and winning her first karate world championship at 18, and more recently being one of the youngest rising stars in the Polish political arena. The war started by the Mishima Zaibatsu is greatly affecting Poland and she is committed to settle the situation with her own fists.
Alongside this new character, a new stage will also be added, Island Paradise, a blissful location ready to accommodate the most gruesome fights!
Both DLC 18 (Lidia) and 19 (Island Paradise) will be available as part of the Season Pass 4 or can be purchased separately.
PS4®/Xbox One/STEAM® Update Ver. 4.02 (January 19, 2021)
The following features have been adjusted in the version 4.02 update.
– Improved general stability (PS4®/Xbox One/STEAM®)
– Fixed some system-related bugs
■PS4®/Xbox One/STEAM® Update data Ver.4.01
The following features have been adjusted in the version 4.01 update.
Please see details for update below.
Also, balance adjustments made in previous updates can be viewed here.
*Recorded battles in MY REPLAY&TIPS from previous versions cannot be used after this update due to the change of battle balance.
『Tekken 7』 the latest installment of Fighting Game Series TEKKEN which surpasses 50 million units in sales worldwide!
Season 4 has now started, with new features, a renewal rank system, character skill adjustments, and other free updates!
Paid DLC 16/17 is now available!
BANDAI NAMCO Entertainment Asia is pleased to announce the commencement of Season 4, which includes a free update as well as the paid DLC 16 playable character ‘KUNIMITSU’ and DLC 17 new stage ‘VERMILION GATES’ in the latest installment of the TEKKEN series home console version, which has sold more than 50 million units worldwide, ‘Tekken 7’ for PlayStationⓇ4/Xbox One/SteamⓇ. Furthermore, stay tuned for the new promotional video detailing new moves to all characters, the renewal of the ranking system, the new feature ‘TEKKEN PROWESS,’ and improvements to online play in the free update.
Season 4 Introduction Trailer – Don’t miss it!
Tekken 7 DLC Season Pass 4
Season Pass 4, which includes downloadable content from Season 4 is available now! Get your hands on the additional DLC value set consisting of all individual DLCs!
【Season Pass 4 Bonus: Pac-Man 40th Anniversary x TEKKEN Character Customization Item Set】
・Character customization item set (T-Shirt and Fluffy set)
・Player customization item set (Panel/Gauge and Plate)
* Character customization items may not be available to some characters.
* In addition to the Season Pass, Tekken 7 DLC items are also available now.
■About Tekken 7
Tekken 7 is the latest installment of the TEKKEN series home console version, which has sold more than 50 million units worldwide. In addition to detailed, live-action-like graphics, you can enjoy both online and offline battle systems, as well as a full range of modes including storyline, online tournaments, and training to experience intense battles full of excitement and vigor.
Since its launch in June 2017, the game is still getting more exciting with additional characters, additional stages of paid DLC, and free updates to add new moves for all characters and various systems and adjustments.
■PS4®/Xbox One/STEAM® Ver.4.00 Update Note
(As of November 9th, 2020）
Season Pass 4, DLC 16 and 17 will be available from November 10th. Please check the details from the following web page here
Update data Ver.4.00 will include the following elements.
Made adjustments related to game balance for all characters
Please see the details below.
The display of TEKKEN PROWESS is added to battles in each online related mode.
TEKKEN PROWESS is the new indicator of a player’s total strength and skill in TEKKEN.
A player’s online ID color will change depending on their TEKKEN PROWESS.
The display of TEKKEN PROWESS will be also added to LEADERBOARDS and PLAYER INFORMATION.
[The new highest rank]
The new highest rank “TEKKEN God Omega” is added.
[Adjustment of rank point]
The necessary points in which a rank goes up and down will be changed ranks over “True TEKKEN God”.
[Losing Streak countdown]
A losing streak display is added in rank point gauge for a match of players who are TEKKEN God Prime and above. When a player loses 3 times in a row, rank points will be decreased more than usual.
Due to the rank point adjustment and the implementation of TEKKEN PROWESS, online rank for Season 4 is reset to a certain rank based the rank from Season 3.
*Ranking on LEADERBOARDS will only be updated when a player’s highest rank is updated.
[Response improvement（Rollback/Net-code improvement）]
Perceived delay happening during online matches is improved.
An icon is displayed to indicate a WiFi connection during online matching.
*Wireless connection might be caused a delay or display lag during a match.
For smooth online matchings, it is recommended to use wired connection play.
A part of user interface is renewed, and BGM is also updated.
The design of health bar is also updated.
Celebrating to PAC-MAN 40th Anniversary, the design of ARENA stage is changed to the special state.
*During the celebration period, BGM of ARENA stage is also changed.
Increase the ratio of character’s item appearance rate in TREASURE BATTLE.
New illustrations will be added to GALLERY of [TEKKEN 7].
3D Fighting Game Series TEKKEN Home Console Version Surpasses 50 Million Units in Sales Worldwide!
– TEKKEN 7 surpasses 6 million with more than 95% sold overseas –
BANDAI NAMCO Entertainment Inc. (headquarters: Minato-ku, Tokyo; President & Representative Director: Yasuo Miyakawa) has made an announcement that the home console version of the TEKKEN series has sold more than 50 million units worldwide. TEKKEN 7, which was released in June 2017 on PlayStation®4, Xbox One®, and STEAM®, has sold more than 6 million units. We will be releasing the downloadable content, Season Pass 4 for TEKKEN 7 in FALL 2020 for all to enjoy. A new DLC “Kunimitsu” and the 17th new stage “Vermillion Gates” will also be released soon.
■What is the TEKKEN series?
The TEKKEN series is a series of 3D fighting games that dates back to 1994 as an arcade game that made its way to home gaming consoles. The games are known for their in-depth fighting mechanics and exhilarating gameplay, bringing about strategic player versus player bouts. The games have been supported for more than 25 years by a wide demographic of players, with core players comprised of males in their late teens to 40s. The series has been recognized by Guinness World RecordsTMas the “Longest-running 3D fighting videogame franchise” (21 years and 179 days), and the “Longest-running videogame storyline” (20 years and 99 days). The series has also made its way across many mediums as an IP such as in a full-length CG movie, in pachinko and pachislot machines, among others.
The TEKKEN series has proactively taken part in the esports movement (*2). Official TEKKEN world tournaments started from 2015 with prize pools for top placers, and from 2017, the home console version of TEKKEN 7 was used for the game’s official international tournament series, “TEKKEN World Tour” (*3). The game series also takes center stage in many world-class fighting game events.
The series is also committed to building and supporting game communities worldwide. Starting from May 2018, TEKKEN 7 official tournaments are periodically held in Japan (*4) that consistently gather more than 100 fans on each occasion to challenge and communicate with one another. From 2019, the series has adopted community-based tournaments into the official world tournament schedule, which brought heated TEKKEN 7 battles across the communities worldwide, further expanding the breadth of TEKKEN communities. With the help of all the fans and the communities, the game series has reached the staggering 50 million unit sales mark.
■More than 95% of sales from overseas; TEKKEN 7 sells 6 million units
TEKKEN 7, which was released in June 2017 for the PlayStation4, Xbox One, and STEAM, has sold more than 6 million units and counting. The game supports 12 different languages (*5), with more than 95% of the game sales coming from outside of Japan, breaking down to 4% in Japan, approximately 6% in Asia, approximately 30% in North America and LATAM, and approximately 60% in EU and Australia.
TEKKEN 7 has been designed with esports in mind, with features and effects that are enticing to players and spectators. Players with low health can unleash Rage Art through a specific command to deal crushing damage to their opponents, and spectators can enjoy seeing finisher moves through the game’s Super Slow feature where the players go into slow motion before the deciding blow is dealt when both sides are low on health. These and many other features that cinematically bring out the action have been well received, bringing the excitement to players and spectators alike.
It has been well over 3 years since the release of TEKKEN 7, and the game continues to sell well, even to this day. The ascension of esports offering greater spectating opportunities, player posted bouts bringing newcomers to the franchise, timely delivered downloadable contents, free feature updates, among others, have kept the game on player radars, leading to boosts in sales, which can be seen with sales in 2019 surpassing sales in 2018. We will continue our analysis of worldwide gameplay data and trends, development to community communication and direct interactions, communication with players through social media, and more, so that we can seek ways to bring more fun to everyone.
■Activities to support the fighting game market
In an effort to support and invigorate the fighting game market, BANDAI NAMCO Entertainment held an online, live stream program in August 2020 known as the “Japan Fighting Game Publishers Roundtable” where 6 Japanese game companies joined in a roundtable meeting to discuss pre-selected player suggested themes.
We will continue to promote the TEKKEN series for all to enjoy. BANDAI NAMCO Entertainment follows its corporate slogan to the word – more fun for everyone. We will strive to bring the fun to everyone throughout the world.
■DLC16/17 announcement (Kunimitsu) (JP)
■Season 4 Free Update Content Introduction
Also, in the dialogue video between Tekken series General Producer Harada P and Tekken 7 producer Michael P, which was delivered on the 27th, the delivery start timing of “Season 4” including the download content introduced this time is Fall 2020. We have also released information on free updates such as adding new techniques to all characters, renewing the rank system, and improving online play.
① Balance Adjustment
② Renewal Rank system
③ TEKKEN PROWESS
④ Online Play Enhancement (Response Improvement / Wi-Fi indicator)
Watch the latest information on Season 4 below (JP)
Legal Line: TEKKEN™7 & (C)BANDAI NAMCO Entertainment Inc.
*1: Includes the downloadable versions, and download from the PC platform, “STEAM”.
*2: “Esports” is short for “electronic sports,” and is a terminology used for entertainment and competitive sport competitions using computer games, video games, and electronic devices.
*3: The tournament has been cancelled for this year to prevent the spread of COVID-19 (“TEKKEN Online Challenge” to begin in September 2020).
*4: The tournament takes place at the Red Bull Gaming Sphere Tokyo under the event name, “Fighting Tuesday”, which held every week Tuesday, and dedicated to fighting games. Currently, the location and event is closed to prevent the spread of COVID-19.
*5: Supported languages are Japanese, English, Brazilian Portuguese, Neutral Spanish, French, Italian, German, Spanish, Russian, Traditional Chinese, Korean, and Arabic.
*The information herein represents the information according to the date of the press release. Information may be updated without notice after release.
*”PlayStation” and “PS4” are registered trademarks of Sony Interactive Entertainment Inc.
*Xbox, and Xbox One are registered trademarks of Microsoft Corporation in the United States and/or other countries.
*© 2020 Valve Corporation. All rights reserved. Steam, and the Steam logo are trademarks and/or registered trademarks of Valve Corporation.
■PS4®/Xbox One/STEAM® Update data Ver.3.33
（Revised August 18th, 2020）
The following features have been adjusted in the version 3.33 update.
Please see details below. Also, balance adjustments made in previous updates can be viewed here.
Added the skip feature to skip your turn in SESSION ROOM.
Added an indicator showing that a stage was randomly selected to VS screen, when RANDOM is selected at the stage selection.
Update data Ver.3.32
（Revised June 16, 2020）
features have been adjusted in the version 3.32 update
Please see details below. Also, balance adjustments made in previous updates can be view here.
※Recorded battles in MY REPLAY&TIPS
from previous versions cannot be used after this update due to the change of
Modify the issue that ARRANGE STYLE (Type A) which is the
ARMOR KING’s lower body item does not appear in the treasure battle.
Release Date: April 21, 1600 GMT +8
Please see below for updated Battle Adjustment List.
Dear Fans and Players of Tekken 7,
It is with a heavy heart that we wish to inform you that Tokyo TEKKEN Masters will be postponed until a later date due to Coronavirus (COVID-19) concerns.
Stay tuned for updates as we continue to monitor the situation closely.
More details here: https://bnent.asia/TWT20Postponed
One/STEAM Ver.3.21 Update Note
February 12th, 2020）
Update data Ver.3.21 will include the
Made adjustments to game balance for certain characters. Please see the details below.
*Recorded battles in MY
REPLAY&TIPS from previous versions cannot be used after this update due to
the change of battle balance.
■PS4®/Xbox One/STEAM Ver.3.20 Update Note
（As of January 28th, 2020）
Update data Ver.3.20
will include the following updates.
In ”MY REPLAY & TIPS”, a player can view replays of their own matches.
for improvement are displayed along with the replay.
Made adjustments to
game balance for certain characters. Please see the details from this page.
（*Please refer to attached the adjustment list below.）
Corrected the unintentional display of data in specific circumstance for certain moves.