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SOULCALIBUR VI – Patch Notes Version 1.02

Patch 1.02 for SOULCALIBUR VI is live for all platforms. We are adding improvements and modifications that addresses some issues introduced with the previous version 1.01 update. The details can be found on the official site.

PS4/ Xbox One/ STEAM Version 1.02 Update Notes (As of November 14th, 2018)

Please note the release schedule for each platform below:

  • PlayStation 4 : This update was released on November 14th 2018.
  • Xbox One: This update was released on November 16th 2018.
  • Steam : This update was released on November 16th 2018.

The version 1.02 update includes improvements and modifications that addresses the following issues.

  • Issues fixed regarding some of the characters (PS4®, Xbox One, STEAM)
    • Fixed instances in which Voldo and Tira were able to activate moves that require a certain amount of their Soul Gauge to be filled while not meeting that condition.
    • Adjusted the range Geralt’s and Tira’s unguardable moves’ range to the intended amount.
  • Adjustments regarding the RANKINGS (STEAM)
    • Fixed displaying inaccurate/erroneous information in the RANKINGS menu.


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The SoulCalibur VI development team answers some burning questions from the community that they didn't manage to get to during the Q&A session that took place during EVO Japan 2019. Read on to find out more about future developments!
SOULCALIBUR VI – Version 1.51 Update Notes
3 Sep 19
SOULCALIBUR VI Update Version 1.51, which contains adjustments and improvements for PlayStation4®/ Xbox One and STEAM® has been released. Unexpected issues regarding Cassandra that occurred as a result of the Update Version 1.50 released on 05 August, 2019 have been addressed. Other issues regarding characters other than Cassandra and Azwel, and stage-related issues will be addressed in the next update or later.